The premise I chose for my game was freeing Aliens from bricks at various locations around the known Universe. The final result was a limited procedural generated game with no end featuring:
- 6 different brick layouts
- 156 possible bumper layouts
- 7 stunning background images from NASA
Game Over Screen
Going into the final day the focus had switched from getting the game running, to finishing up death effects and adding "Juice." This involved adding things like tweening on the ball, power up and death effects, music and sound effects, and cleaning up the menus.
Unfortunately the game didnt place in the top 4, so we will never know how well it did in the competition. You can play the final entry here - Alien Rescue